Current Students
Game development, whether serious, marketing, entertainment, edutainment or advertising is a compelling field. The games you see here are products of Pilot Media of Tallahassee, designed, developed and programmed by Dr. Jonathan Adams.
Lexicon
The design challenge in this game was the 65,000 word dictionary and the
spell-checker. Because this isa game, speedy word checks are a must.
Test your ability by racing the timer!
Game concept from the extraordinary game designer, Bob Welsh, programming and interactive design by Jonathan Adams.
Blackjack
Blackjack
-- you place the bets and call
your hand. Games that closely imitate rules, atmosphere and user expectations
of reality are said to be of high fidelity. The price and complexity of
high fidelity environments vary with type of environment and the number
of rules associated with the game or simulation.
Slider
Slider
games are easy to program because of the small number of rules associated
with game controls and scoring. This slider game simply constrains how
the pieces are moved and manages their positions -- the lack of scoring
or opponent personalities greatly simplifies programming requirements.
Virtual Bubble Wrap
How
many rounds of this game do you play before calling it a day? Why is
a game like this compelling? Where is the interaction locus?
Space Raider is coming soon!!! Yes, it is another original design of a
long forgotten and seldom played raider game. I will be posting a complete
archive of the development process, story boards, flowcharts, functional
specification and coding structures. For those interested in game development,
this should prove to be an interesting experience and it is an incredibly
addictive game -- be forewarned!.


